Created as a self-initiated case study, this project explores the striking, futuristic aesthetic of Bungie’s Marathon. Drawn to the game's bold geometric forms and sharp visual language, I focused on a specific in-game weapon to reinterpreting its design through my own creative direction and structural vision.
From initial 3D concepting to refined surface detailing, I approached the piece as a balance between functional design and art direction. More than a visual exercise, this project reflects how I break down complex visual universes to craft distinctive, high-impact design assets.



